Description
Counter-Strike: 3DMAX vs Alliance in the XSE Pro League Group Stage is a BO1 match scheduled for July 1 at 3:00 AM ET. The market resolves to 3DMAX if they win the match, or Alliance if they win. If the match is canceled, ends in a draw, or is delayed beyond seven days without a winner, it resolves to a 50-50. For forfeits or walkovers before the start, the 50-50 rule applies; if a forfeit occurs after play begins, the remaining winner is settled accordingly. Final resolution follows HLTV.org announcements or credible reporting if HLTV.org is not updated within two hours after conclusion.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | 3DMAX | — | — | — | — | — | |
| Map 1 Rounds Handicap: 3DMAX (-3.5) vs Alliance (+3.5) | 3DMAX | — | — | — | — | — | |
| Map 1 Total Rounds: Over/Under 21.5 | Over | — | — | — | — | — |
Rules
This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Alliance. This market will resolve to "Alliance" if Alliance win the match against 3DMAX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.