Description
ALGO Esports vs SINQU in the European Pro League Regular Group C is scheduled for May 13 at 4:00 AM ET. The market settles on the match winner: ALGO Esports if they win, SINQU if they win. If the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves to 50-50. For walkovers or forfeits where a winner emerges, the winner’s market resolves accordingly; if a walkover happens before the match starts, the market resolves 50-50. Resolution follows official HLTV results, or credible reporting if HLTV hasn’t published within 2 hours after conclusion.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | ALGO Esports | — | — | — | — | — | |
| Map 1 Winner | ALGO Esports | — | — | — | — | — | |
| Map 2 Winner | ALGO Esports | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: ALGO (-1.5) vs SINQU (+1.5) | ALGO Esports | — | — | — | — | — | |
| Odd/Even Total Kills | — | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — | |
| Odd/Even Total Kills | — | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — |
Rules
This market refers to the Counter-Strike Decider match between ALGO Esports and SINQU in the European Pro League Regular Group C, initially scheduled for May 13 at 4:00AM ET. This market will resolve to "ALGO Esports" if ALGO Esports win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against ALGO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.