Counter-Strike: Arcade Esports vs Rooster (BO3) - ESL Challenger League Oceania Cup #2 Playoffs
Description
Counter-Strike: Arcade Esports vs Rooster in the ESL Challenger League Oceania Cup #2 Playoffs features a BO3 upper bracket quarterfinal scheduled for March 21 at 6:00 AM ET. The market resolves to Arcade Esports or Rooster based on the match winner; if the match is canceled, ends in a tie, or remains unresolved beyond seven days, the market settles 50-50. If play begins but ends via forfeit or walkover, the winner is the remaining team; final results are sourced from HLTV.org, with credible reporting as fallback if HLTV.org hasn’t posted within two hours after completion.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Rooster | — | — | — | — | — | |
| Map 1 Winner | Rooster | — | — | — | — | — | |
| Map 2 Winner | Rooster | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: RSTR (-1.5) vs Arcade Esports (+1.5) | Rooster | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — |
Rules
This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Arcade Esports and Rooster in the ESL Challenger League Oceania Cup #2 Playoffs, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Rooster. This market will resolve to "Rooster" if Rooster win the match against Arcade Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.