Description
Counter-Strike: BESTIA Academy vs Vasco Esports faces off in a BetBoom Storm group stage BO3. The match is scheduled for May 16 at 4:00 PM ET and resolves based on which team wins the match, with a 50-50 contingency if the game is canceled, tied, or delayed beyond seven days without a winner. If play begins but a forfeit or walkover occurs, the remaining winner secures the market; if a forfeit/disqualification occurs before start, the market resolves 50-50. Resolution relies on official HLTV results, or credible reporting if HLTV has not published within two hours after conclusion. Names are treated as referring to the same teams if clearly identifiable even with minor variations.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | BESTIA Academy | — | — | — | — | — | |
| Map 1 Winner | BESTIA Academy | — | — | — | — | — | |
| Map 2 Winner | BESTIA Academy | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: VSC (-1.5) vs BESTIA Academy (+1.5) | BESTIA Academy | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — | |
| Odd/Even Total Kills | — | — | — | — | — | — | |
| Odd/Even Total Rounds | — | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — |
Rules
This market refers to the Counter-Strike Round 3 match between BESTIA Academy and Vasco Esports in the BetBoom Storm Group Stage, initially scheduled for May 16 at 4:00PM ET. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports. This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.