Description
G2 Ares vs Arch in the ESEA Advanced Europe Regular Season is a BO1 match scheduled for May 14 at 12:00 PM ET. The market resolves to G2 Ares if they win, or Arch if Arch wins; ties, cancellations, or delays beyond seven days default to a 50-50. For forfeit or walkover, the remaining team wins; if both teams forfeit, the market resolves 50-50. Resolution uses official HLTV.org results, with credible reporting as a fallback if HLTV.org is not updated within two hours after completion.
Event stats
Market highlights
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | — | — | — | — | — | — | |
| Odd/Even Total Kills | — | — | — | — | — | — | |
| Odd/Even Total Rounds | — | — | — | — | — | — |
Rules
This market refers to the Counter-Strike match between G2 Ares and Arch in the ESEA Advanced Europe Regular Season, initially scheduled for May 14 at 12:00PM ET. This market will resolve to "G2 Ares" if G2 Ares win the match against Arch. This market will resolve to "Arch" if Arch win the match against G2 Ares. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.