Counter-Strike: Game Hunters vs R2 Esports Club (BO3) - ESL Challenger League South America Cup #3 Playoffs
Description
Counter-Strike: Game Hunters vs R2 Esports Club in the ESL Challenger League South America Cup #3 Playoffs features a BO3 upper bracket round 1 match scheduled for April 2 at 5:00 PM ET. Outcomes resolve to the match winner, with ties or delays beyond seven days resolved 50-50. Forfeits, walkovers, or disqualifications award the win to the remaining team; otherwise resolution follows official HLTV results or credible reporting if needed.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Game Hunters | — | — | — | — | — | |
| Map 1 Winner | Game Hunters | — | — | — | — | — | |
| Map 2 Winner | Game Hunters | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Map Handicap: GH (-1.5) vs R2 Esports Club (+1.5) | Game Hunters | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — |
Rules
This market refers to the Counter-Strike Upper bracket round 1 match between Game Hunters and R2 Esports Club in the ESL Challenger League South America Cup #3 Playoffs, initially scheduled for April 2 at 5:00PM ET. This market will resolve to "Game Hunters" if Game Hunters win the match against R2 Esports Club. This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against Game Hunters. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.