Description
Counter-Strike: HOTU vs Inner Circle Esports in the BC Game Masters Championship Playoffs is a Round of 16 match scheduled for March 25 at 10:00 AM ET. The winner is HOTU or Inner Circle Esports based on the final match result; if the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves 50-50. If the match begins but is not completed and a forfeiture or walkover gives a win to one side, that team wins; a pre-match forfeit or withdrawal resolves to 50-50. Final results are determined by official information from HLTV.org or credible reporting if HLTV.org lacks final results within two hours after completion.
Event stats
Market highlights
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | HOTU | — | — | — | — | — | |
| Map 1 Winner | HOTU | — | — | — | — | — | |
| Map 2 Winner | HOTU | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: HOTU (-1.5) vs Inner Circle Esports (+1.5) | HOTU | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Odd | — | — | — | — | — | |
| Map Handicap: ICE (-1.5) vs HOTU (+1.5) | HOTU | — | — | — | — | — |
Rules
This market refers to the Counter-Strike Round of 16 match between HOTU and Inner Circle Esports in the BC Game Masters Championship Playoffs, initially scheduled for March 25 at 10:00AM ET. This market will resolve to "HOTU" if HOTU win the match against Inner Circle Esports. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against HOTU. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.