Description
Counter-Strike: INFURITY Gaming vs LPH Gaming in the United21 Playoffs is a BO3 upper-bracket quarterfinal scheduled for June 26 at 4:00 AM ET. The market resolves to INFURITY Gaming if INFURITY wins; to LPH Gaming if LPH wins. If the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves 50-50. If the match begins but is not completed and a winner emerges due to forfeit or walkover for one side, that team wins, unless a pure forfeit occurs, which resolves 50-50. Settlement relies on HLTV.org’s final results; if those are not published within 2 hours, credible reporting may determine the outcome. Names with minor discrepancies are treated as the same team if the intended team can be clearly identified. If a team cannot be determined, the market resolves 50-50.
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Rules
This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between INFURITY Gaming and LPH Gaming in the United21 Playoffs, initially scheduled for June 26 at 4:00AM ET. This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against LPH Gaming. This market will resolve to "LPH Gaming" if LPH Gaming win the match against INFURITY Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.