Description
Honor of Kings: JLY vs JA Gaming in the KPL Growth League Group Stage is a July 7 match scheduled for 8:00 AM ET between JLY and JA Gaming. Markets resolve to the winner by final result, or to a 50-50 tie if the match is canceled, tied, or delayed beyond seven days without a winner. For forfeits or walkovers, the surviving team wins, unless a full forfeit occurs, which yields a 50-50. Final resolution follows official results or credible reporting when needed.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Game 1 Winner | JA Gaming | — | — | — | — | — | |
| Game 2 Winner | JA Gaming | — | — | — | — | — | |
| Game 3 Winner | JA Gaming | — | — | — | — | — | |
| Game 4 Winner | JLY | — | — | — | — | — | |
| Match Winner | JA Gaming | — | — | — | — | — | |
| O/U 3.5 Games | Under | — | — | — | — | — | |
| O/U 4.5 Games | Under | — | — | — | — | — |
Rules
This market refers to the Honor of Kings match between JLY and JA Gaming in the KPL Growth League Group Stage, initially scheduled for July 7 at 8:00AM ET. This market will resolve to "JLY" if JLY win the match against JA Gaming. This market will resolve to "JA Gaming" if JA Gaming win the match against JLY. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.