Description
LoL: LYON vs JD Gaming (BO1) in the Esports World Cup Group D is scheduled for July 15 at 8:30 AM ET. The match resolves to LYON or JD Gaming based on the winner; if the game is canceled, ends in a tie, or runs beyond 7 days without a result, the market resolves to 50-50. For forfeits or walkovers, the remaining winner resolves the market; if the match is forfeited before start, it resolves to 50-50. Resolution relies on gol.gg/esports/home or credible reporting if needed within 2 hours of completion.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | JD Gaming | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | Yes | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — |
Rules
This market refers to the LoL Upper bracket semifinal 2 match between LYON and JD Gaming in the Esports World Cup Group D, initially scheduled for July 15 at 8:30AM ET. This market will resolve to "LYON" if LYON win the match against JD Gaming. This market will resolve to "JD Gaming" if JD Gaming win the match against LYON. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.