Description
LoL: Weibo Gaming Youth Team vs Saigon Dino in Asia Masters Group C is a BO1 match scheduled for June 8 at 4:48 AM ET. The market resolves to the Weibo Gaming Youth Team win if they win, or to Saigon Dino if they win. If the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves to 50-50. If the match begins but is unfinished and a walkover or forfeit awards a win, the market resolves to the winner; for a full forfeit or walkover prior to start, it resolves to 50-50. Resolution follows gol.gg esports home, or credible reporting consensus if gol.gg has no final results within two hours after conclusion. In case of naming discrepancies, the underlying match governs; unambiguous cases resolve to the listed team, otherwise 50-50.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Weibo Gaming Youth Team | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | Yes | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — |
Rules
This market refers to the LoL match between Weibo Gaming Youth Team and Saigon Dino in the Asia Masters Group C, initially scheduled for June 8 at 4:48AM ET. This market will resolve to "Weibo Gaming Youth Team" if Weibo Gaming Youth Team win the match against Saigon Dino. This market will resolve to "Saigon Dino" if Saigon Dino win the match against Weibo Gaming Youth Team. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.