Description
LPL 2026 Split 3 Group Nirvana win totals compares each listed team’s final regular-season match record. Teams play 6 regular-season matches in a best-of-three format; a match win is credited in the Group Nirvana standings. Markets resolve to Over if the team finishes with more wins than the listed threshold, otherwise Under. If a point of no longer possible wins occurs, the market resolves Under. If the season is cancelled, partially completed, or postponed after December 31, 2026, 11:59 PM ET, markets resolve to 50-50. Resolution sources include official LPL results from lolesports.com or credible reporting consensus.
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Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Invictus Gaming | — | — | — | — | — | — | |
| LNG Esports | — | — | — | — | — | — | |
| Ninjas in Pyjamas | — | — | — | — | — | — | |
| Weibo Gaming | — | — | — | — | — | — |
Rules
This market will resolve according to the final regular season match record of the listed team during Group Nirvana of the 2026 LPL (League of Legends Pro League) Split 3 regular season scheduled for July 22 to August 23, 2026 11:59 pm ET. If the listed team records more than the listed number of match wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". The listed team plays 6 regular-season matches (best-of-three, double round-robin within Group Nirvana). A "match win" is a best-of-three match the team is officially credited with winning in the Group Nirvana regular-season standings; individual game wins do not count, and Knights Rivals and Season Playoffs matches are excluded. If at any point it becomes statistically impossible for the listed team to record more than the listed number of match wins, the corresponding market will resolve to its corresponding "Under". If the 2026 LPL Split 3 Group Nirvana regular season is cancelled, partially completed, or postponed after September 7, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from the LPL (via lolesports.com); however, a consensus of credible reporting may also be used.