Rainbow Six Siege: Man eSports LFO vs Barbie Boys (BO1) - Asia Pacific League Oceania - Stage 1 Group Stage
Description
Rainbow Six Siege match in the Asia Pacific League Oceania – Stage 1 Group Stage features Man eSports LFO vs Barbie Boys. The scheduled start is June 15 at 4:00 AM ET. The market resolves to the winning team if a result is recorded; if the match is canceled, ends in a tie, or delayed beyond 7 days without a winner, the market resolves 50-50. For forfeits or walkovers, the winner is determined unless a pre-match forfeit occurs, in which case the market resolves 50-50. The official results source is Liquipedia, with credible reporting as a fallback if final results aren’t published within 2 hours after the event concludes.
Event stats
Market highlights
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Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Barbie Boys | — | — | — | — | — |
Rules
This market refers to the Rainbow Six Siege match between Man eSports LFO and Barbie Boys in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 15 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Barbie Boys. This market will resolve to "Barbie Boys" if Barbie Boys win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.