Rainbow Six Siege: Titan Esports Club vs Four Angry Men (BO3) - CN League Stage 1 Group Stage
Description
Rainbow Six Siege match in the CN League Stage 1 Group Stage features Titan Esports Club vs Four Angry Men in a BO3 on June 14 at 8:30 AM ET. The market resolves to the winning team based on the official result from Liquipedia, or a credible-reporting consensus if results are not posted within two hours after the match concludes. In case of a cancellation, tie, or a delayed result beyond seven days with no winner, the market resolves to 50-50. For a forfeiture/walkover, the winner is the team that advances, and a pre-match forfeit leads to 50-50. Resolution sources rely on Liquipedia as the primary source, with credible reporting as fallback.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Game 1 Winner | Titan Esports Club | — | — | — | — | — | |
| Game 2 Winner | Titan Esports Club | — | — | — | — | — | |
| Match Winner | Titan Esports Club | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Game Handicap: 4AM (-1.5) vs Titan Esports Club (+1.5) | Titan Esports Club | — | — | — | — | — |
Rules
This market refers to the Rainbow Six Siege match between Titan Esports Club and Four Angry Men in the CN League Stage 1 Group Stage, initially scheduled for June 14 at 8:30AM ET. This market will resolve to "Titan Esports Club" if Titan Esports Club win the match against Four Angry Men. This market will resolve to "Four Angry Men" if Four Angry Men win the match against Titan Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.