Description
Ninjas in Pyjamas vs TSM in RLCS World Championship Group C is a best-of-five Rocket League match scheduled for May 20 at 11:00 AM ET. Outcomes resolve to Ninjas in Pyjamas or TSM based on the official result; if the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves to 50-50. For forfeits or walkovers, the winner rule applies if the match begins and a team withdraws; the resolution source is official info from Liquipedia, with credible reporting as a fallback if final results aren’t published within two hours after conclusion."
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | — | — | — | — | — | — | |
| Game 1 Winner | — | — | — | — | — | — | |
| Game 2 Winner | — | — | — | — | — | — | |
| Game 3 Winner | — | — | — | — | — | — | |
| Game 4 Winner | — | — | — | — | — | — | |
| O/U 3.5 Games | — | — | — | — | — | — | |
| O/U 4.5 Games | — | — | — | — | — | — | |
| Game Handicap: NIP (-1.5) vs TSM (+1.5) | — | — | — | — | — | — | |
| Game Handicap: NIP (-2.5) vs TSM (+2.5) | — | — | — | — | — | — |
Rules
This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM. This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.