Valorant: Bilibili Gaming vs Wolves Esports (BO3) - Esports World Cup China Qualifier Stage 1
Description
Valorant Upper bracket semifinal 1 in the Esports World Cup China Qualifier Stage 1 pits Bilibili Gaming against Wolves Esports. The match is scheduled for May 12 at 5:00 AM ET and will resolve to the match winner: Bilibili Gaming or Wolves Esports. If the match is canceled, ends in a tie, or is delayed beyond 7 days from the scheduled date without a decision, it resolves 50‑50. For forfeits or walkovers, the surviving or winning team claims the result; if a team forfeits before start, it resolves 50‑50. Resolution follows official results on vlr.gg, or credible reporting consensus if vlr.gg is not updated within 2 hours after conclusion.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Bilibili Gaming | — | — | — | — | — | |
| Map 1 Winner | Bilibili Gaming | — | — | — | — | — | |
| Map 2 Winner | Bilibili Gaming | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: BLG (-1.5) vs Wolves Esports (+1.5) | Bilibili Gaming | — | — | — | — | — |
Rules
This market refers to the Valorant Upper bracket semifinal 1 match between Bilibili Gaming and Wolves Esports in the Esports World Cup China Qualifier Stage 1, initially scheduled for May 12 at 5:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Bilibili Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.