Description
Valorant match between EDward Gaming and XLG Gaming in the VCT China Group Omega. The match is scheduled for April 16 at 7:00 AM ET and resolves to the listed team if that team wins; a canceled, tied, or delayed result beyond seven days yields a 50-50. If play begins but is not completed due to forfeit or walkover, the winner is the valid winning team; if a forfeit/walkover occurs, the market resolves 50-50. Final results rely on vlr.gg or credible reporting if vlr.gg is not published within two hours of conclusion.
Event stats
Market highlights
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Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | XLG Gaming | — | — | — | — | — | |
| Map 1 Winner | EDward Gaming | — | — | — | — | — | |
| Map 2 Winner | XLG Gaming | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Map Handicap: EDG (-1.5) vs XLG Gaming (+1.5) | XLG Gaming | — | — | — | — | — | |
| Map Handicap: XLG (-1.5) vs EDward Gaming (+1.5) | EDward Gaming | — | — | — | — | — |
Rules
This market refers to the Valorant match between EDward Gaming and XLG Gaming in the VCT China Group Omega, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "EDward Gaming" if EDward Gaming win the match against XLG Gaming. This market will resolve to "XLG Gaming" if XLG Gaming win the match against EDward Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.