Description
Valorant: Fennel vs Crest Gaming Zst in the VCL Japan Season Finals Playoffs is a BO3 quarterfinal match scheduled July 5 at 6:00 AM ET. Fennel wins if they take the match; Crest Gaming Zst wins if they win. If the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves to 50-50. If play begins but is incomplete and a forfeit or walkover awards the win, the winner is the resolving team. If a forfeit or disqualification occurs before the start, the market resolves to 50-50. Resolution uses official results from vlr.gg; if vlr.gg has no final results within two hours after conclusion, credible reporting may determine the outcome.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Map 1 Winner | Crest Gaming Zst | — | — | — | — | — | |
| Map 2 Winner | Fennel | — | — | — | — | — | |
| Match Winner | Fennel | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Map Handicap: CGZ (-1.5) vs Fennel (+1.5) | Fennel | — | — | — | — | — | |
| Map 1 Rounds Handicap: Crest Gaming Zst (-2.5) vs Fennel (+2.5) | Fennel | — | — | — | — | — | |
| Map 1 Total Rounds: Over/Under 21.5 | Over | — | — | — | — | — | |
| Map 2 Rounds Handicap: Crest Gaming Zst (-2.5) vs Fennel (+2.5) | Fennel | — | — | — | — | — | |
| Map 2 Total Rounds: Over/Under 21.5 | Over | — | — | — | — | — | |
| Map 3 Rounds Handicap: Crest Gaming Zst (-2.5) vs Fennel (+2.5) | Fennel | — | — | — | — | — | |
| Map 3 Total Rounds: Over/Under 21.5 | Under | — | — | — | — | — |
Rules
This market refers to the Valorant Quarterfinal 2 match between Fennel and Crest Gaming Zst in the VCL Japan Season Finals Playoffs, initially scheduled for July 5 at 6:00AM ET. This market will resolve to "Fennel" if Fennel win the match against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Fennel. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.