Description
Valorant: FunPlus Phoenix vs Bilibili Gaming in the VCT China Group Alpha is a BO3 scheduled for April 10 at 7:00 AM ET. FunPlus Phoenix is the match winner if FPX takes two of three maps; Bilibili Gaming wins if they claim two maps. If the match is canceled, ends in a tie, or cannot be decided within seven days, markets resolve to 50-50. For forfeits or walkovers, the surviving team determines the result unless a full walkover yields 50-50 per the rules. Final resolution relies on official vlr.gg results or, if unavailable within two hours after the event, credible reporting consensus with video evidence as fallback.
Event stats
Market highlights
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Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Bilibili Gaming | — | — | — | — | — | |
| Map 1 Winner | Bilibili Gaming | — | — | — | — | — | |
| Map 2 Winner | FunPlus Phoenix | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Map Handicap: BLG (-1.5) vs FunPlus Phoenix (+1.5) | FunPlus Phoenix | — | — | — | — | — | |
| Map Handicap: FPX (-1.5) vs Bilibili Gaming (+1.5) | Bilibili Gaming | — | — | — | — | — |
Rules
This market refers to the Valorant match between FunPlus Phoenix and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 10 at 7:00AM ET. This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against FunPlus Phoenix. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.