Description
ONSIDE GAMING vs ARETE in the VCL Korea Playoffs upper bracket final is scheduled for July 9 at 4:00 AM ET. The market resolves to ONSIDE GAMING if they win the match, to ARETE if ARETE win, and to 50-50 if the match is canceled, ends in a tie, delayed beyond seven days without a winner, or a forfeit/withdrawal leads to no clear result. Final resolution relies on vlr.gg or credible reporting if needed after two hours post-conclusion.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Map 1 Winner | ONSIDE GAMING | — | — | — | — | — | |
| Map 2 Winner | ARETE | — | — | — | — | — | |
| Match Winner | ARETE | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Map Handicap: OSG (-1.5) vs ARETE (+1.5) | ARETE | — | — | — | — | — | |
| Map 1 Rounds Handicap: ONSIDE GAMING (-4.5) vs ARETE (+4.5) | ARETE | — | — | — | — | — | |
| Map 1 Total Rounds: Over/Under 20.5 | Over | — | — | — | — | — | |
| Map 2 Rounds Handicap: ONSIDE GAMING (-4.5) vs ARETE (+4.5) | ARETE | — | — | — | — | — | |
| Map 2 Total Rounds: Over/Under 20.5 | Under | — | — | — | — | — | |
| Map 3 Rounds Handicap: ONSIDE GAMING (-4.5) vs ARETE (+4.5) | ARETE | — | — | — | — | — | |
| Map 3 Total Rounds: Over/Under 20.5 | Over | — | — | — | — | — |
Rules
This market refers to the Valorant Upper bracket final match between ONSIDE GAMING and ARETE in the VCL Korea: Playoffs, initially scheduled for July 9 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against ARETE. This market will resolve to "ARETE" if ARETE win the match against ONSIDE GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.