Description
Valorant match TEC Esports vs Bilibili Gaming, part of VCT China Group Alpha, is scheduled for April 7 at 7:00 AM ET. The market resolves to TEC Esports if TEC Esports win the match, to Bilibili Gaming if they win, or to 50-50 if the match is canceled, ends in a tie, or is delayed beyond seven days without a winner. If the match begins but is unfinished due to forfeit or walkover, the winner team takes the market, while a pre-match forfeit/disqualification resolves to 50-50. Resolution follows official results from vlr.gg, with credible reporting as fallback if vlr.gg lacks final results within two hours of completion. Minor name variations are resolved to the underlying teams in the competition.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | TEC Esports | — | — | — | — | — | |
| Map 1 Winner | TEC Esports | — | — | — | — | — | |
| Map 2 Winner | TEC Esports | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: BLG (-1.5) vs TEC Esports (+1.5) | TEC Esports | — | — | — | — | — | |
| Map Handicap: TEC (-1.5) vs Bilibili Gaming (+1.5) | TEC Esports | — | — | — | — | — |
Rules
This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.