Description
Valorant: TEC Esports vs FunPlus Phoenix in the VCT China Group Alpha is a BO3 scheduled for April 15 at 5:00 AM ET. TEC Esports wins the match if they defeat FunPlus Phoenix; FunPlus Phoenix wins if they win the series. If the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner, the market resolves 50-50. If play begins but a forfeit or walkover determines a winner, that winner takes the market. Final resolution comes from vlr.gg, or, if unavailable within 2 hours after conclusion, from credible reporting consensus with video evidence. Names map to teams by official identity in the competition rules when minor discrepancies occur.
Event stats
Market highlights
Related events
Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | TEC Esports | — | — | — | — | — | |
| Map 1 Winner | TEC Esports | — | — | — | — | — | |
| Map 2 Winner | TEC Esports | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: FPX (-1.5) vs TEC Esports (+1.5) | TEC Esports | — | — | — | — | — | |
| Map Handicap: TEC (-1.5) vs FunPlus Phoenix (+1.5) | TEC Esports | — | — | — | — | — |
Rules
This market refers to the Valorant match between TEC Esports and FunPlus Phoenix in the VCT China Group Alpha, initially scheduled for April 15 at 5:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against FunPlus Phoenix. This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.