Description
Team Solid faces 2GAME Esports in the Valorant Upper Bracket Final at VCL Brazil: Playoffs, a BO3 scheduled for July 7 at 7:00 PM ET. The market resolves to the winner of the series (Team Solid or 2GAME Esports), or to a 50-50 split if the match is canceled, delayed beyond seven days without a winner, or ends as a forfeit/walkover before completion. Final resolution relies on official results from vlr.gg or, if unavailable within two hours after play concludes, a consensus of credible reporting with video evidence as backup.
Event stats
Market highlights
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Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Map 1 Winner | 2GAME Esports | — | — | — | — | — | |
| Map 2 Winner | 2GAME Esports | — | — | — | — | — | |
| Match Winner | 2GAME Esports | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Map Handicap: TS (-1.5) vs 2GAME Esports (+1.5) | 2GAME Esports | — | — | — | — | — | |
| Map 1 Rounds Handicap: Team Solid (-2.5) vs 2GAME Esports (+2.5) | 2GAME Esports | — | — | — | — | — | |
| Map 1 Total Rounds: Over/Under 21.5 | Over | — | — | — | — | — | |
| Map 2 Rounds Handicap: Team Solid (-2.5) vs 2GAME Esports (+2.5) | 2GAME Esports | — | — | — | — | — | |
| Map 2 Total Rounds: Over/Under 21.5 | Under | — | — | — | — | — | |
| Map 3 Rounds Handicap: Team Solid (-2.5) vs 2GAME Esports (+2.5) | Team Solid | — | — | — | — | — | |
| Map 3 Total Rounds: Over/Under 21.5 | Over | — | — | — | — | — | |
| Map 3 Total Rounds: Over/Under 20.5 | Over | — | — | — | — | — | |
| Map Handicap: 2GAME (-1.5) vs Team Solid (+1.5) | 2GAME Esports | — | — | — | — | — |
Rules
This market refers to the Valorant Upper bracket final match between Team Solid and 2GAME Esports in the VCL Brazil: Playoffs, initially scheduled for July 7 at 7:00PM ET. This market will resolve to "Team Solid" if Team Solid win the match against 2GAME Esports. This market will resolve to "2GAME Esports" if 2GAME Esports win the match against Team Solid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.