Description
Odd/Even Total Rounds: Yes if total rounds are odd; No if even. Settlement based on final tally per HLTV or credible reporting.
Odd/Even Total Rounds: Yes if total rounds are odd; No if even. Settlement based on final tally per HLTV or credible reporting.
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | HyperSpirit | — | — | — | — | — | |
| Map 1 Winner | HyperSpirit | — | — | — | — | — | |
| Map 2 Winner | Drama eSports | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Map Handicap: HS (-1.5) vs Drama eSports (+1.5) | Drama eSports | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Odd/Even Total Rounds | Even | — | — | — | — | — |
This market refers to the Counter-Strike match between HyperSpirit and Drama eSports in the LORGAR RANKINGS Closed Qualifier Group D, initially scheduled for March 26 at 2:30PM ET. This market will resolve to "HyperSpirit" if HyperSpirit win the match against Drama eSports. This market will resolve to "Drama eSports" if Drama eSports win the match against HyperSpirit. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.