Description
LCP (Asia-Pacific) to win MSI 2026. The region wins MSI 2026 if its teams place first; otherwise this market resolves to No. Settles based on LoL Esports results or credible reporting.
LCP (Asia-Pacific) to win MSI 2026. The region wins MSI 2026 if its teams place first; otherwise this market resolves to No. Settles based on LoL Esports results or credible reporting.
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| LCK (South Korea) | Yes | — | — | — | — | — | |
| LPL (China) | No | — | — | — | — | — | |
| LEC (Europe / EMEA) | No | — | — | — | — | — | |
| LCP (Asia-Pacific) | No | — | — | — | — | — | |
| LCS (North America) | No | — | — | — | — | — | |
| CBLOL (Brazil) | No | — | — | — | — | — | |
| Will a team from another region win MSI 2026? | No | — | — | — | — | — |
This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)