LoL: Maryville University vs Dorado Gaming (BO3) - North American Challengers League Group Stage
Description
No event description is available yet.
Event stats
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Markets
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Game 1 Winner | Dorado Gaming | — | — | — | — | — | |
| Game 2 Winner | Maryville University | — | — | — | — | — | |
| Match Winner | Dorado Gaming | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Game Handicap: MVU (-1.5) vs Dorado Gaming (+1.5) | Dorado Gaming | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | Yes | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | No | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | Yes | — | — | — | — | — | |
| Both Teams Slay a Dragon | No | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — |
Rules
This market refers to the LoL match between Maryville University and Dorado Gaming in the North American Challengers League Group Stage, initially scheduled for July 16 at 8:00PM ET. This market will resolve to "Maryville University" if Maryville University win the match against Dorado Gaming. This market will resolve to "Dorado Gaming" if Dorado Gaming win the match against Maryville University. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.