Description
Any Player Penta Kill: Yes if any player achieves a pentakill; No otherwise.
Any Player Penta Kill: Yes if any player achieves a pentakill; No otherwise.
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Solary | — | — | — | — | — | |
| Game 1 Winner | Solary | — | — | — | — | — | |
| Game 2 Winner | BIG | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Game Handicap: SLY (-1.5) vs BIG (+1.5) | BIG | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | No | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | Yes | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Even | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | Yes | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| First Blood in Game 2? | BIG | — | — | — | — | — | |
| First Blood in Game 1? | BIG | — | — | — | — | — |
This market refers to the LoL Upper bracket quarterfinal 3 match between Solary and BIG in the EMEA Masters Playoffs, initially scheduled for March 24 at 3:00PM ET. This market will resolve to "Solary" if Solary win the match against BIG. This market will resolve to "BIG" if BIG win the match against Solary. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.