Description
Match Winner: Top Esports Challenger to win the match if they win two games; CTBC Flying Oyster Academy to win if they win two games, otherwise 50-50 in ties or unresolved cases.
Match Winner: Top Esports Challenger to win the match if they win two games; CTBC Flying Oyster Academy to win if they win two games, otherwise 50-50 in ties or unresolved cases.
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Game 1 Winner | Top Esports Challenger | — | — | — | — | — | |
| Game 2 Winner | Top Esports Challenger | — | — | — | — | — | |
| Match Winner | Top Esports Challenger | — | — | — | — | — | |
| O/U 2.5 Games | Under | — | — | — | — | — | |
| Game Handicap: TESC (-1.5) vs CTBC Flying Oyster Academy (+1.5) | Top Esports Challenger | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | No | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | No | — | — | — | — | — | |
| Both Teams Slay a Dragon | No | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | No | — | — | — | — | — | |
| Any Player Quadra Kill | No | — | — | — | — | — | |
| Any Player Penta Kill | No | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — | |
| Both Teams Slay Baron Nashor | Yes | — | — | — | — | — | |
| Both Teams Slay a Dragon | Yes | — | — | — | — | — | |
| Both Teams Destroy Inhibitors | Yes | — | — | — | — | — | |
| Any Player Quadra Kill | Yes | — | — | — | — | — | |
| Any Player Penta Kill | Yes | — | — | — | — | — | |
| Odd/Even Total Kills | Odd | — | — | — | — | — |
This market refers to the LoL Decider match between Top Esports Challenger and CTBC Flying Oyster Academy in the Asia Masters Group A, initially scheduled for June 11 at 2:00AM ET. This market will resolve to "Top Esports Challenger" if Top Esports Challenger win the match against CTBC Flying Oyster Academy. This market will resolve to "CTBC Flying Oyster Academy" if CTBC Flying Oyster Academy win the match against Top Esports Challenger. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.