Rainbow Six Siege: Can You Be My Enemy vs CAG Osaka (BO1) - Asia Pacific League APAC North - Stage 1 Group Stage
Description
Rainbow Six Siege: Can You Be My Enemy vs CAG Osaka in APAC North Stage 1 Group Stage is scheduled for June 27 at 5:00 AM ET. The market resolves to the winner, either Can You Be My Enemy or CAG Osaka, with 50-50 if the match is canceled, ends in a tie, or delayed beyond seven days without a result. For forfeits or walkovers, the remaining team wins; if a forfeit before start, result resolves to 50-50. Final resolution relies on official Liquipedia information or, if unavailable within two hours, credible reporting consensus with video evidence.
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Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | CAG Osaka | — | — | — | — | — |
Rules
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and CAG Osaka in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 5:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against CAG Osaka. This market will resolve to "CAG Osaka" if CAG Osaka win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.