Description
Game Handicap: DAY (-1.5) vs Soul's Heart Esport (+1.5): Daystar must win by at least 2 games or Soul's Heart Esport must win or lose by at most 1 for the Yes outcome. Settlement uses official results; 50-50 if canceled or non-completed.
Game Handicap: DAY (-1.5) vs Soul's Heart Esport (+1.5): Daystar must win by at least 2 games or Soul's Heart Esport must win or lose by at most 1 for the Yes outcome. Settlement uses official results; 50-50 if canceled or non-completed.
Outcome | Odds | Spread | 24h Change | 24h Volume | Total Volume | Liquidity | |
|---|---|---|---|---|---|---|---|
| Match Winner | Soul's Heart Esport | — | — | — | — | — | |
| Game 1 Winner | Soul's Heart Esport | — | — | — | — | — | |
| Game 2 Winner | Daystar | — | — | — | — | — | |
| O/U 2.5 Games | Over | — | — | — | — | — | |
| Game Handicap: DAY (-1.5) vs Soul's Heart Esport (+1.5) | Soul's Heart Esport | — | — | — | — | — |
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Soul's Heart Esport and Daystar in the Asia-Pacific League Kickoff: Asia Playoffs, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "Soul's Heart Esport" if Soul's Heart Esport win the match against Daystar. This market will resolve to "Daystar" if Daystar win the match against Soul's Heart Esport. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.